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AJR 2001; 176:973-977
© American Roentgen Ray Society


Computers in Radiology

Volume Rendering of Tendon—Bone Relationships Using Unenhanced CT

Jason S. Pelc1 and Christopher F. Beaulieu

1 Both authors: Department of Radiology, Stanford University Medical Center, MC 5105, 300 Pasteur Dr., Rm. S-056, Stanford, CA 94305.

Received August 21, 2000; accepted after revision October 3, 2000.

 
Address correspondence to C. F. Beaulieu.


Abstract
Top
Abstract
Introduction
Materials and Methods
Results
Discussion
References
 
OBJECTIVE. Clinically, three-dimensional CT of the extremities is most often used to display bony anatomy. However, by combining unenhanced CT with volume-rendering computer graphics, visualization of relationships between bone and soft-tissue structures such as muscle tendon is also possible. The aims of this study were to quantify CT attenuation values of peripheral tendon, muscle, and bone on unenhanced CT and to develop custom opacity transforms on the basis of the attenuation measurements to effectively depict tendon—muscle—bone relationships.

CONCLUSION. The mean attenuation of peripheral tendon (~ 100 H) is distinctly higher than that of muscle (~60 H) enabling high-quality volume rendering of muscle—tendon—bone relationships with unenhanced CT. High-frequency (bone) CT reconstruction algorithms commonly used for extremity CT produce approximately twofold higher image noise and inferior three-dimensional renderings compared with those based on less noisy standard or soft-tissue reconstruction algorithms. These concepts can be used to uniquely reveal tendon—muscle—bone relationships for clinical, scientific, and educational purposes.


Introduction
Top
Abstract
Introduction
Materials and Methods
Results
Discussion
References
 
Because of its high spatial resolution and excellent delineation of image contrast between bone and surrounding soft tissues, CT of the extremities is most commonly used to show osseous anatomy and derangements. Whereas three-dimensional (3D) imaging has been widely applied in this setting, a little-reported fact is that unenhanced CT images of extremities display different attenuation values among important soft-issue structures. Whereas the attenuation differences between bone and soft tissue are large (~1000 H), attenuation differences among structures such as tendon and muscle are at least an order of magnitude smaller and make 3D rendering difficult. In addition, shaded-surface displays, previously the most commonly used technique for 3D rendering [1], are limited in that all structures above the selected threshold are rendered as a single object and make distinction between bone and soft-tissue structures impossible. Technical advances in CT and the emergence of volume-rendering computer graphics [2] now make simultaneous display of soft tissues and bone feasible. The resultant images are unique. The purpose of this study was to quantify the attenuation values of the relevant structures on unenhanced helical CT and to develop specialized opacity transforms for high-quality 3D volume rendering of tendon—muscle—bone relationships.


Materials and Methods
Top
Abstract
Introduction
Materials and Methods
Results
Discussion
References
 
Imaging Data
Patient data were obtained from clinical studies indicated for diagnosis or characterization of fractures or more chronic bone conditions such as degenerative arthritis or osteochondritis. Imaging was performed on a HiSpeed Advantage Scanner (General Electric Medical Systems, Milwaukee, WI). Acquisition parameters included 120 kVp, 150-200 mAs (1-sec gantry rotation period), 1- to 3-mm slice thickness, 0.5- to 1.5-mm image reconstruction intervals, and 12- to 14-cm reconstruction field of view. These parameters yielded images with in-plane pixel dimensions of 0.23-0.27 mm. According to protocol at our institution, studies were initially reconstructed with a high-frequency or "bone" kernel to maximize spatial detail. When 3D rendering was requested for clinical purposes, a second set of images was reconstructed with the "standard" or soft-tissue kernel. Although these images have edges that are less sharp than those reconstructed with the bone kernel, there is a concomitant reduction in image noise that is beneficial in the volume-rendering process. Data were transferred over a local network to a workstation (Octane; SGI, Mountain View,CA) for analysis and volume rendering.

Attenuation Measurements
We initially evaluated CT data from eight studies primarily represented by images reconstructed with the bone kernel. After recognizing the relatively higher image noise and its resultant deleterious effect on 3D reconstructions, we concentrated measurements on wrist studies from two subjects in which data from both bone and standard reconstructions were available. Attenuation measurements were made with VoxelView 2.5 software (Vital Images, Minneapolis, MN) on the original axial CT data displaying the full 12 bits of grayscale resolution (-1000 to +3096 H). Attenuation values were recorded on a point-by-point basis from bone, muscle, and tendon structures represented in the images. In applying region-of-interest measurements with circular regions, we found that the small cross-sections of tendon made measurements less reliable than with point measurements. For bone, we concentrated measurements on cortical bone for the radius, ulna, and metacarpals, in which a distinct cortex was visible. Primarily cancellous bones such as the carpals were also measured, though their mean attenuation tended to be lower than that of cortical bone because of interspersed marrow fat among the trabeculae. Muscle measurements were performed on larger muscle bellies such as the pronator quadratus. Tendon attenuation measurements were made in multiple tendons within each data set. We avoided measurements in areas in which beamhardening artifact or patterned noise had an obvious spurious effect on the results. For the data sets in which both bone and standard reconstruction images were available, measurements on similar areas of bone, muscle, and tendon were performed. From a pool of approximately 3000 measurements, mean attenuation and standard deviations were computed. In addition, we performed anecdotal measurements on cortical bone, muscle, and tendon around the ankle, elbow, fingers, and knee. Whereas no systematic regional or intersubject differences were observed in the peripheral extremities, images from central areas such as the hips or shoulders did not usually show discrete tendons. Relatively larger muscle bellies, compared with their tendons, and possibly higher image noise were thought to be the primary factors accounting for this difference.

Three-Dimensional Volume Rendering
Volume renderings were produced with Voxel-View. Although we have the most experience with this software because it is available in our laboratory, other commercial volume-rendering software such as Vitrea (Vital Images), Advantage Windows (General Electric Medical Systems), Virtuoso (Siemens Medical Systems, Munich, Germany), and Zio (Zio Software, Tokyo, Japan) should be similarly capable. VoxelView allows a wide range of control over rendering parameters needed to depict the relatively small attenuation differences between tendon and muscle and incorporates a special lighting model to produce high-quality renderings. Given our desire to use the lighting model and to depict relatively subtle (~40 H) differential attenuation between muscle and tendon, we took advantage of the capacity to remap the data from 12-bit to 8-bit gray-scale resolution. In this process, we truncated the original CT data between -200 and 1024 H and mapped the remaining range to 8 bits (256 levels) of gray scale. In our application, one advantage of this remapping is that finer control over the opacity transform is possible, allowing emphasis between subtle attenuation differences. A second feature of this remapping is that when the lighting model is applied, the available second byte of VoxelView data is used for a "fast" lighting model. Because this model uses the gray-scale information in the image to generate lighting vectors, gray-scale information itself is obscured. The means to retrieve this density information is to apply a color lookup table that systematically maps gray scale to hue (Fig. 1). In constructing the color map, we selected hues that produced renderings depicting muscle and tendon as reddish and bone as white. These colors most closely approximated those that occur naturally in human tissue.



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Fig. 1. Key elements for creating high-quality three-dimensional (3D) volume renderings of muscle—tendon—bone relationships. Top shows axial CT source image (width/level, 800/200 H) from distal forearm of 23-year-old man. "Voxel histogram" is shown on bottom. This represents distribution of voxels (in the entire 3D data set) at each attenuation value. Range of 256 (28) "voxel values" on abscissa shows remapping from original 4096 (212) H scale, in which original histogram was truncated between -200 and +1024 H. This remapping allows finer control over opacity curve than was possible with original 12-bit gray-scale range and allows use of VoxelView's "fast" lighting model. Color scale above abscissa shows how color is mapped to voxel values. Superimposed on voxel histogram (blue) is custom opacity function we designed (yellow graph). Higher values of opacity make range of voxel values more visible, whereas voxels with zero opacity (e.g., fat and air) are rendered transparent.

 

After tabulation of the mean values and ranges of attenuation of structures of interest, we created customized lookup tables to serve as opacity transforms for volume rendering. These tables were designed to make bone maximally opaque, tendon moderately opaque, and muscle semitransparent. Fat and air-attenuation ranges were rendered fully transparent. In regions of the attenuation histogram between densities of interest, we mathematically interpolated opacity values to create bell-shaped opacity transforms for each muscle, tendon, and bone.


Results
Top
Abstract
Introduction
Materials and Methods
Results
Discussion
References
 
Table 1 shows the attenuation values obtained from peripheral muscle, tendon, and bone. It is commonly known that bone has the highest attenuation, up to approximately 2000 H, an order of magnitude higher than that of other structures in unenhanced CT scans. When we compare peripheral tendon and muscle, normal tendon has a distinctly higher attenuation than muscle, although the absolute attenuation difference between tendon and muscle is only approximately 40 H. Note also that structures represented in images reconstructed with the high-frequency bone algorithm have a higher standard deviation of their attenuation measurements (more image noise) than those in images reconstructed with the standard algorithm (Table 1). Using our acquisition parameters and scanner, we found that image noise was approximately twice as high when the bone kernel was used.


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TABLE 1 Tissue Attenuation Values (H) in Unenhanced Extremity CT

 

Figure 1 shows an axial image of the wrist, its corresponding attenuation histogram, and the custom opacity transform we implemented. Tendon has visibly higher attenuation than that of muscle. The fact that the attenuation difference is small, however, is reflected in the histogram in that the ranges representing muscle and tendon overlap and, thus, do not create individual peaks. But by taking advantage of the quantitative attenuation data, an opacity transform emphasizing each of these voxel subsets could be created. For example, the second peak in the opacity transform is centered about the mean attenuation of tendon and allows their display as distinct structures relative to less opaque muscle (first peak) and bone (high-opacity portion at all attenuation values above ~150 H). Compared with images reconstructed with standard algorithm, data reconstructed with the bone algorithm had attenuation histograms in which there was even less distinction between muscle and tendon, making application of our specialized opacity transforms less effective in showing muscle, tendon, and bone simultaneously.

Visual differences between 3D images resulting from data reconstructed with standard and bone kernels are illustrated in Figure 2A,2B. In Figure 2A, data were reconstructed with the standard algorithm and resulted in lower noise and less overlap between the attenuation histograms of muscle and tendon. In this reconstruction, muscle can be displayed as semitransparent, tendon as relatively opaque, and bone as fully opaque. Whereas the lower resolution standard or soft-tissue algorithms decrease spatial detail and reduce image noise, at the acquisition settings we used for clinical extremity CT, this kernel produces substantially more effective 3D renderings. In Figure 2B, data were reconstructed with the bone algorithm, and the rendering was grainy and made distinction between tendon and muscle difficult.



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Fig. 2A. Single helical CT acquisition (with 1-mm collimation, 12-cm field of view, 0.5-mm reconstruction interval) of 23-year-old man imaged to characterize fracture at base of second metacarpal (not shown). Three-dimensional image was created from source images with "standard" kernel. Note that tendons (T) appear as smooth continuous structures, that muscles in hypothenar eminence (M) are visible but rendered relatively transparent, and that bone is opaque.

 


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Fig. 2B. Single helical CT acquisition (with 1-mm collimation, 12-cm field of view, 0.5-mm reconstruction interval) of 23-year-old man imaged to characterize fracture at base of second metacarpal (not shown). Three-dimensional image displaying same anatomy as A was created from source images with "bone" kernel. Because relatively higher image noise is present than that from standard algorithm, distinction between small attenuation differences is compromised. This problem is illustrated by observation that overall image appears grainy, tendons appear irregular, and muscles cannot be discerned as discrete structures.

 

With appropriate source data, our rendering method can also be applied to other body regions. Figure 3 shows application to unenhanced CT of the ankle. Although extensive measurements across multiple joints and patients have not yet been done, we generally observed that the attenuation of peripheral tendon is relatively constant, so that our rendering methods should be broadly applicable. Note that in Figure 3, muscles have been rendered relatively more opaque than those on the wrist images shown in Figure 2A,2B. Blood vessels, which have similar attenuation to that of muscle, are also depicted in the 3D volume renderings.



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Fig. 3. 21-year-old woman imaged to evaluate talar dome osteochondral lesion (not shown). Similar concepts of voxel opacity mapping and application of custom color table were applied to images reconstructed with "standard" kernel. Note excellent depiction of tendons in ankle, including anterior tibials (AT), posterior tibialis (PT), flexor digitorum longus (FDL), flexor hallucis longus (FHL), and achilles (A). Medial muscle groups (M) are also visible. Here, somewhat higher opacity was applied to muscle attenuation range than to that shown on wrist images shown in Figure 2A,2B. Curvilinear structures representing vessels are seen in several areas (white and black arrowheads) because these structures have similar attenuation to muscle and are surrounded by normal fat, which itself is rendered transparent.

 


Discussion
Top
Abstract
Introduction
Materials and Methods
Results
Discussion
References
 
As early as 1983, CT was performed in the examination of wrist tendon on cadaveric specimens. Cone et al. [3] concluded that "computed tomography appears to be an important imaging modality in the evaluation of significant clinical problems, including the carpal tunnel and ulnar tunnel syndromes and subluxation of the extensor carpi ulnaris tendon." In 1988, Rosenberg et al. [4] showed in 21 subjects that CT is an accurate noninvasive modality for assessing ankle—tendon injuries. Because of the emergence of MR imaging, however, with its superior soft-tissue contrast, lack of beam-hardening artifacts, and absence of ionizing radiation, clinical extremity CT is now mostly applied to bony structures. In this application, the ability of CT to display bones in great detail provides an exceptional method for diagnosis and characterization of fractures, focal lucent or sclerotic lesions, and calcific or ossific deposits in bones or joints. Examination of extremity soft tissues on CT, particularly in characterization of masses and fluid collections, is considerably improved with the use of IV iodinated contrast enhancement, though MR imaging remains the initial study of choice when available [5, 6].

Some radiologists and a significant number of orthopedic surgeons have embraced 3D display of CT data as a means to visualize bony relationships in operative planning. Because of previously limited computing power, most studies have used shaded-surface—display computer graphics, in which the bone surface is derived by thresholding, eliminating voxels below a selected attenuation threshold. When a bone-attenuation threshold is selected, muscle and tendon structures are effectively discraded from the data. With thresholds lower than bone, some surface displays of tendons in the area of the wrist and ankle have been reported [1, 7]. A limitation of this method, however, is that the binary nature of shaded-surface displays eliminates the ability to retain gray-scale variations among the structures above the threshold, so all structures are depicted as monochromatic.

Advances in software and graphics hardware have led to the development of more sophisticated methods of data display in the form of continuous volume rendering [2, 8, 9]. Over the past 10 years, volume rendering has evolved from a slow impractical labor-intensive method to a viable clinical tool [9]. Volume rendering of CT scans has practical musculoskeletal applications [10], although, to our knowledge, it has not yet been applied to the diagnosis and characterization of tendon injury. The key advantage of volume rendering is that spatial relationships between muscle, tendon, and bone can be simultaneously displayed while preserving inherent gray-scale information. Among a growing number of volume-rendering systems programs now commercially available, there are variations in methodology for applying opacity transforms, color mapping, and generation of lighting models. In the system we used, variations in hue (color), according to the attenuation histogram, are used to retain CT density information. This point is important because although the colors themselves are chosen by the user, their assignments are systematic and lend meaning to variations in hue as they map directly to variations in CT attenuation.

Generally, clinical extremity CT uses a "bone," "sharp," or "ultrahigh" reconstruction kernel, the specific nomenclature of which varies among scanner manufacturers. These kernels produce the necessary high-frequency spatial information leading to sharpness and the ability to diagnose subtle abnormalities. For a given CT acquisition, the disadvantage of these kernels relative to those used, for example in abdominal imaging (standard or softtissue kernel), is that high-frequency kernels generate images with higher noise (Table 1 and Fig. 2A,2B). The implication of relatively higher noise is that for structures with a given mean attenuation value (the mean itself being little affected by the reconstruction kernel), more noise broadens the distribution of attenuation values around the mean. As a result, with images from the high-frequency kernel, it is difficult to selectively show low-contrast structures, which are separated by only small mean-attenuation differences. It is thus not surprising that we found that 3D renderings derived from bone kernel source images provided inferior low-contrast structure delineation and less smooth images than those with the standard algorithm (Fig. 2A,2B). Because the source images with the standard reconstruction kernel have lower spatial resolution than that of bone kernel images, we now reconstruct both standard and bone kernel images for extremity CT in which 3D rendering is desired. Bone kernel images (axial and multiplanar reformations) are used for the primary diagnosis, and standard images are used only for 3D imaging. In a filmless environment, the only expense in generating extra images is scanner reconstruction time and image storage space.

Given the novelty of the display method shown, we have relatively little direct evidence of the clinical efficacy of the postprocessing performed. Anecdotally, orthopedic and hand surgeons have indicated that the displays are useful to them in understanding complex spatial relationships between tendons and adjacent fractures. Potential direct uses include the display of disrupted or displaced tendons that may occur with displaced distal radius fractures. In calcaneal body fractures, entrapment of the peroneal tendon could be directly visualized. In planning tendon transfers for developmental anomalies, we also believe that these types of displays will help determine if anticipated procedures will be feasible. Finally, significant interest in the high-quality CT data and displays comes from biomechanical engineers, who expect to take advantage of the techniques in mathematic modeling of forces transmitted across joints in the pathogenesis of degenerative arthritis, for example.

Advantages of unenhanced CT with volume rendering are that it uses widely available CT technology, that it does not require IV contrast material, and that data acquisition can be performed in a short time. Although volume rendering and a suitable workstation are necessary, these systems continue to become more powerful and less expensive, so cost and processing time are unlikely to be limiting factors. Limitations primarily are that the technique has not had significant clinical testing to determine its incremental value, as previously discussed. When we compare this method with MR imaging, there is no question that the depiction of soft-tissue structures themselves is superior on MR imaging. We have no information yet on whether relatively subtle intrasubstance or peritendinous abnormalities will be appreciable on unenhanced CT. In addition, concurrent edema or hemorrhage around a fracture site might obscure the inherent attenuation differences we showed between muscle and tendon. One might also argue that similar displays could be achieved with 3D MR imaging data. In our experience, it is possible to create useful 3D volume renderings of MR data, but the fact that signal intensities between bone and soft-tissue structures vary with the pulse sequence makes processing more difficult than with CT data. Another factor that compounds the difficulty in 3D rendering of MR data is that absolute signal intensities vary across images as a result of sensitivity profiles of the radiofrequency coil. This variation makes any "standardized" remapping of signal intensities to opacity transforms impossible. With CT, regional variations in density may occur because of artifacts such as beam hardening, but in general, there is consistency between subjects and body regions. With highquality source CT data and the use of an opacity curve similar to ours as a starting point, we have been successful in applying our rendering techniques to other peripheral joints in time periods of less than 5 min, suggesting feasibility in a clinical environment. Although we used an offline workstation, the continued evolution of scanner consoles and picture archiving and communication system (PACS) should enable direct production of similar images in the near future.

In conclusion, we have shown that unenhanced extremity CT scans show small, but distinct, attenuation differences between muscle and tendon. By taking advantage of these differences and appreciating the impact of CT reconstruction algorithms on volume-rendering performance, we have illustrated how to create unique 3D depictions of musculoskeletal structures. Because both the CT and computer technologies underlying these techniques are now widely available, we expect that further application will show that the displays are of clinical, scientific, and educational value.


References
Top
Abstract
Introduction
Materials and Methods
Results
Discussion
References
 

  1. Bellion RJ, Horowitz SM. Three-dimensional computed tomography studies of the tendons of the foot and ankle. J Digit Imaging 1992;5:46 -49[Medline]
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  3. Cone RO, Szabo R, Resnick D, Gelberman R, Taleisnik J, Gilula LA. Computed tomography of the normal soft tissues of the wrist. Invest Radiol 1983;18:546 -551[Medline]
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